by qixsilver on Thu Oct 29, 2009 9:33 am
Sorry for the mammoth post...
Already some great stuff from Rhetoric and Cani here! You guys nailed it imo.
Some initial thoughts I had while reading your story were:
ditch suspended part - too tryhard. It doesn't make you the "badboy" in any sort of good way. in any case, don't volunteer it, let them ask why you were taking the bus if they want to know.
ditch the "It felt like shit/I feel like shit coz im on my way to school" vibe - You're an alpha, you should never admit that you do things you don't want to do, and even if you do things you don't want to, you don't complain about it.
You should never emote that you were panicked (omg Im gonna die!)
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I'm not seeing much DLV in the story (Sorry Mao!) There's "cool stories" and there's "Value" this is certainly an interesting story, but I don't see it showing a lot of the core values to display (per mm - No leadership, no preselection, no protector, Maybe the ability to emote, but in a bad way (I was scared shitless, I was gonna die etc.))
As Cani and Rhetoric mentioned, you're way to focused on the trivial details of the story.
I look at storycrafting like you're building a tree. When crafting your stories, you should always break them down to the most basic form. ie sum it up in one or two sentences. Based on what you've written, I'd break down what you have as: "I was on my way to school when this van hit me. I broke my leg and had to go through a lot of physical therapy to walk again." I agree with the others that the real story could be "I got hit by a van and had to relearn how to walk." with the emphasis being on he inspiring part.
I'd refer to that as the trunk of the story. At this point, you can begin adding the branches - these are the broad details, like "Someone said that the van that hit me threw me 25 feet through the air." On a tangent, whenever you're trying to tell someone something in a story that might appear to be tryhard (like this) or heavy I try to defuse the feeling with humour. Another branch could be about getting you to the hospital and the nurses reaction - maybe she made a face that belied her concern. In essence, the branches are like a table of contents for your story where you hit the highlights of what you want to tell. The branches are a great place to analyze a story for content - what exactly are you communicating? Does it paint you in a positive light? if not, then ditch the story, no matter how interesting it may be. Or reserve it for comfort.
The last part of the story are the leaves. It's here that you add your DHV elements and details. Add them as branches, and the story will likely come off tryhard or like you're bragging. The tree would still stand without the leaves, but the leaves make it interesting to hear. Don't add too many or you end up with trivial details, but spread over the key points of the story that you want to highlight, and the leaves can help you take the girl on an emotional journey, and put her in your shoes to share the event. For example, what did it FEEL like when the van hit you? Was the grass you lay on wet with dew? Did the van reek of diesel fumes? etc. The big part here are the DHV's - they should be subtle, but solid. For example, maybe the reason you didn't see the bus was because you were distracted when your ex-girlfriend, who was across the street was calling your name (preselection) and you looked at her instead of checking the road. To add subtleness to this, you could say "...So i get off the bus and my ex girlfriend Sheila (whatever name) is across the street waving at me and calling my name when *BAM!* a van comes from out of nowhere and smacks into me!" the focus of the sentence is the van hitting you, but you have communicated preselection, and given a reason for why you were hit as well.
Putting that branch together, you might say:
"...So i get off the bus and my ex girlfriend Sheila (whatever name) is across the street waving at me and calling my name (preselection) when *BAM!* a van comes from out of nowhere and smacks into me! (now we be descriptive - without being too gory/graphic) It was horrible, it felt like all the air was sucked out of my lungs, and I went flying through the air - someone said that I was thrown 25 feet. (that was pretty heavy, so we try to lighten the mood a bit) Can you imagine? I'd like to think I flew like a graceful swan, but I'm sure I looked more like the mythical dodo bird flailing about in the air."
In my opinion, it's ok to get a little wordy - as long as there's a reason for it. This is a story after all, and it's ok if it takes a little while to tell. If you could finish it in a minute, you'd be left with dead air and likely missed a lot of opportunity for peaking her attraction.
A few thoughts:
- I completely agree with Canibus that you want to let the girl interject - I'd suggest asking questions of her throughout the story (when appropriate) so that it's truly interactive and she invests (it also shows that you care about her thoughts and opinions which is a subtle help with her ASD later on).
- Don't be overly focused on telling your story!!! A LOT of guys do this, and it makes the impact fall flat. This is "just a story", so if the girl changes the subject, don't force your way back to the story or it will seem to have an ulterior motive. As such, a girls flags go up and your DHV's will be obvious to her and actually backfire in effectiveness. This is JUST a story, but if you make it exciting to her with body language, tonality etc, then she will probably invest and remain interested. If you consistently find that girls are cutting you off when telling it, then you should re-examine it and figure out what's wrong with it. If your story is good, and the topic changes, she'll likely ask you to finish it later and steer the conversation back to the story herself.
- If this is "canned" material, tell it to yourself in a mirror the way you plan to tell it to a woman. Watch your body language, listen to yourself tell it, is it interesting (honestly?) if not, how can you make it interesting? DON'T focus on memorizing the story line for line - this isn't a play, and memorizing it will make it seem canned, also, if you need to retell it ever, the girl may begin to wonder why it's always identical. learn the highlights, learn some of the details (like how you want to deliver the DHV's) and let the rest flow naturally.
- Rule of thumb - for attraction stories (which I'd label this as being) leave out any details that make you appear to suck. The way it stands, you fucked up crossing the street without looking and paid the price - that sucks! Spin it so that you were distracted, and suddenly, you're just human, and that evil ex of yours is the one who screwed up.
- Using the ex girlfriend as a plot device, she could be used for DHVing - maybe she came over to you when you were on the ground and she was freaking out, and you were calm, telling her to "relax, that you'd be ok." (which is passive leadership) Maybe she was blaming herself for distracting you and you were re-assuring her that it was ok (another leadership quality). You could also use her for callback humour. Maybe you end the story with "You know, I never did figure out what my ex girlfriend wanted that day!" you could go further with it with "Maybe I'll give her a call tomorrow and ask." (Which sort of implies preselection because a girl you dumped is still a part of your life).
Hope that helps out!